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Elite Box Art

Elite.   

Hands up if you played this game!

David Braben and Ian Bell

The game was written by David Braben and Ian Bell starting in 1982 and launched in September 1984 by Acornsoft.

I played this a lot at school.  Curiously, on the Internet you can download an unpublished Atari version of the game which makes an interesting comparison to Star Raiders. 

Besides being the source of much nostalgia – it is the geek equivalent of a first kiss for many of us – it needs some scrutiny as a game.  I interviewed hundreds of programmers at IG and I ask many of them what their favourite game was: the most popular was Elite.  Why?  People usually cited the limitlessness of the universe and the open-endedness of the game play.  They liked the illusion – and it was much more imaginary than real – that they could go be a pirate or a trader or whatever.  Searching my own memories hard and replaying it, I think the main thing was the endless blasting.  Certainly, it was banned at my school after all the space bars stopped working.

There were a raft of ports and a number of disappointing sequels.  Games like Wing Commander never really lived up to the legacy left by Elite and the genre seems to have disappeared with only Microsoft Star Lancer carrying the flag forward.  I think this is a forgotten genre that is worthy of re-exploring.

Now we moved to a completely different genre: the real-world simulation

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Elite links:

Ian Bell’s homepage You can find the Atari 8-bit version here.

Frontier (David Braben’s company)

BBC Emulator to play the game and a list of downloadable games are here

 

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